FRANCESCO SAPIO

Dottore di ricerca

ciclo: XXXIII


supervisore: Massimo Mecella

Titolo della tesi: Pedagogically-driven gamed esign for engaging and educating players

Games are an interactive medium that has demonstrated extraordinary potential beyond the use of entertainment. Given their interactive nature, games afford experiences where players can learn, practice their skills, and learn from failure in a real-time environment. To this end, this research explores several key areas relating to the ongoing development of games for pedagogical purposes, how traditional game design principles can still be used to develop games for educational games without the games resulting in an interactive version of traditional assessment, and more importantly how educational games can be developed to be aesthetically and practically on par with commercial games for entertainment. Therefore, three projects were developed that explored varying levels of concentrated educational content: GEA 2: A new Earth was a fully immersive educational experience based on in-class curriculum content. Another Week at the Office (AWATO) was an interactive game that provided a way for players to improve their understanding about cybersecurity-related issues and threat classification; and lastly, Gaeta: The Great Adventure was a game that was based on real historical periods with the intention of educating users through game play with no intended purpose of assessment. Therefore, these three experiences explore how educational game design changes depending on the degree of knowledge (including assessment) that the player is expected to take away/gain from interacting with the experience and how game designers should consider an educationally driven approach developing on how concentrated the educational aspect of the game should be.

Produzione scientifica

11573/1675982 - 2023 - Augmented Geometry in university education
Russo, Michele; Giugliano, Alessandra Marina; Flenghi, Giulia; Carnevali, Laura; Martone, Maria; Marrella, Andrea; Sapio, Francesco - 04b Atto di convegno in volume
congresso: 17th International Technology, Education and Development Conference (Valencia)
libro: INTED2023 Proceedings - (9788409490264)

11573/1638556 - 2022 - StoryBook - A Storytelling-based Platform for Digital Book Stores
Bernasconi, Eleonora; Ceriani, Miguel; De Luzi, Francesca; Di Fazio, Clara; Marcucci, Roberto; Mecella, Massimo; Petriccione, Fabio; Sapio, Francesco - 04b Atto di convegno in volume
congresso: Joint Proceedings of RCIS 2022 Workshops and Research Projects Track, co-located with the 16th International Conference on Research Challenges in Information Science (RCIS 2022) Barcelona, Spain, May 17-20, 2022. (Barcelona (Spain))
libro: Joint Proceedings of RCIS 2022 Workshops and Research Projects Track co-located with the 16th International Conference on Research Challenges in Information Science (RCIS 2022) - ()

11573/1640473 - 2022 - StoryBook. Automatic generation of book trailers
Bernasconi, Eleonora; Ceriani, Miguel; Mecella, Massimo; De Luzi, Francesca; Sapio, Francesco - 04b Atto di convegno in volume
congresso: International Conference on Advanced Visual Interfaces (Frascati, Rome, Italy)
libro: Proceedings of the 2022 International Conference on Advanced Visual Interfaces - (9781450397193)

11573/1640489 - 2022 - Storybook: a tool for the semi-automatic creation of book trailers
Bernasconi, Eleonora; Ceriani, Miguel; Mecella, Massimo; De Luzi, Francesca; Sapio, Francesco - 04b Atto di convegno in volume
congresso: 18th Italian Research Conference on Digital Libraries Information and Research Science connecting to Digital and Library Science (Padova)
libro: IRCDL 2022 Italian Research Conference on Digital Libraries - ()

11573/1665058 - 2022 - AWATO: A Serious Game to Improve Cybersecurity Awareness
Ferro, L. S.; Marrella, A.; Catarci, T.; Sapio, F.; Parenti, A.; De Santis, Matteo - 04b Atto di convegno in volume
congresso: 4th International Conference on HCI in Games, HCI in Games 2022 Held as Part of the 24th HCI International Conference, HCII 2022 (Virtual)
libro: 4th International Conference on HCI in Games, HCI in Games 2022 Held as Part of the 24th HCI International Conference, HCII 2022 - (978-3-031-05636-9; 978-3-031-05637-6)

11573/1607753 - 2021 - Gea2: a Serious Game for Technology Enhanced Learning in STEM
Ferro, L. S.; Mecella, M.; Sapio, F.; Temperini, M.; Terracina, A. - 01a Articolo in rivista
rivista: IEEE TRANSACTIONS ON LEARNING TECHNOLOGIES (Piscataway, N.J. : IEEE, 2008-) pp. 723-739 - issn: 1939-1382 - wos: WOS:000803106600003 (2) - scopus: 2-s2.0-85123353158 (5)

11573/1501679 - 2021 - Intelligent pedagogic agents (IPAs) in GEA2, an educational game to teach STEM topics
Ferro, L. S.; Sapio, F.; Mecella, M.; Temperini, M.; Terracina, A. - 04b Atto di convegno in volume
congresso: 10th International Conference in Methodologies and Intelligent Systems for Technology Enhanced Learning, MIS4TEL 2020 (ita)
libro: Advances in Intelligent Systems and Computing - (978-3-030-52286-5; 978-3-030-52287-2)

11573/1501683 - 2020 - Another week at the office (awato) – an interactive serious game for threat modeling human factors
Ferro, L. S.; Sapio, F. - 04b Atto di convegno in volume
congresso: 2nd International Conference on HCI for Cybersecurity, Privacy and Trust, HCI-CPT 2020, held as part of the 22nd International Conference on Human-Computer Interaction, HCII 2020 (Copenhagen; Denmark)
libro: Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics) - (978-3-030-50308-6; 978-3-030-50309-3)

11573/1290908 - 2019 - Achieving GDPR compliance of BPMN process models
Agostinelli, S.; Maggi, F. M.; Marrella, A.; Sapio, F. - 04b Atto di convegno in volume
congresso: 31st International Conference on Advanced Information Systems Engineering, CAiSE 2019 (Rome; Italy)
libro: Information Systems Engineering in Responsible Information Systems - (978-3-030-21296-4; 978-3-030-21297-1)

11573/1359796 - 2019 - An architectural approach for digital factories
Bicocchi, Nicola; Cabri, Giacomo; Leotta, Francesco; Mandreoli, Federica; Mecella, Massimo; Sapio, Francesco - 04b Atto di convegno in volume
congresso: 27th Italian Symposium on Advanced Database Systems, SEBD 2019 (Grosseto; Italy)
libro: SEBD 2019 Italian Symposium on Advanced Database Systems - ()

11573/1322711 - 2019 - A conceptual architecture and model for smart manufacturing relying on service-based digital twins
Catarci, Tiziana; Firmani, Donatella; Leotta, Francesco; Mandreoli, Federica; Mecella, Massimo; Sapio, Francesco - 04b Atto di convegno in volume
congresso: 26th IEEE International Conference on Web Services, ICWS 2019 (Milan; Italy; 8 July 2019 through 13 July 2019)
libro: 2019 IEEE International Conference on Web Services (ICWS) - (978-1-7281-2717-0)

11573/1123440 - 2018 - Integrating body scanning solutions into virtual dressing rooms
Sapio, Francesco; Marrella, Andrea; Catarci, Tiziana - 04b Atto di convegno in volume
congresso: 14th ACM International Conference on Advanced Visual Interfaces (AVI 2018) (Castiglione della Pescaia, Italy)
libro: Proceedings of the 2018 International Conference on Advanced Visual Interfaces - (9781450356169)

11573/933513 - 2016 - Solving Belief-Driven Pathfinding using MCTS
Aversa, Davide; Vassos, Stavros; Sapio, Francesco - 04f Poster
congresso: Joint conference of Digital Games Research Association and Foundation of Digital Games (Dundee, Scotland)

11573/951190 - 2016 - Conquering an exo-planet through the use of a virtual role playing game assisted by an emotionally intelligent pedagogical agent
Terracina, Annalisa; Fabiani, Francesco; Ferro, Lauren S.; Litardi, Dario; Sapio, Francesco; Zendri, Giuliano; Mecella, Massimo - 04b Atto di convegno in volume
congresso: 10th European Conference on Games Based Learning, ECGBL 2016; The University of the West of Scotland (Paisley; United Kingdom)
libro: Proceedings of the European Conference on Games-based Learning - (9781911218098)

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